Sonntag, 29. März 2015

This Is A 3D Warp With Javascript Only

As I was going through some amazing BASIC demos for Atari & Apple yesterday, I really wanted to implement a faux-3d animation somewhere.
I decided to do it in JavaScript, and here is the result:

Dienstag, 9. Dezember 2014

Procedurally Generated Pacman Clone

I'm working a procedurally generated PACMAN clone. The hardest thing atm is programming the Ghost's movement right. I'm using the A* Algorithm for Grid-Based-Movement involving Cost, but it's still pretty confusing.

I will update you guys once I've changed the graphics and am ready to release it as my own work of Art.

Freitag, 4. Juli 2014

Stalin Bird on Google Play

Stalin Bird: Flappy Motherf*cking Bastard


Stalin Bird: Flappy Motherf*cking Bastard is a Videogame that's solemn purpose is to drive you crazy. Get angry in 4 different Game-Modes, 2 of which are utterly useless. Expect the unexpected.
© by xrlabs, 2014

Tap the Screen to reverse the gravity and fly through various obstacles like pipes or rings. Avoid Bullets in Ringmode and test your nerves in Classicmode.

Stalin Bird: Flappy Motherf*cking Bastard is now open for Approval on both Amazon Appstore and SlideMe Appstore.

Update: Stalin Bird has been released on Google Play!

Google Playstore Link: Download

Donnerstag, 26. Juni 2014

Dienstag, 24. Juni 2014

Preparing Stalin Bird V2 (Flappy Motherf*cking Bastard)


I'm working on updates for Stalin Bird: Flappy Motherf*cking Bastard. I don't know if I'll remove the symbols ingame though, but I will probably make a censored version for the App Store.

The new Gameover Screen

Montag, 23. Juni 2014

Stalin Bird: Flappy Motherf*cking Bastard

Gee, my PC broke down! So I made this god-awful Videogame for Android!

Ladies and Gentleman, 

It's Stalin Bird: Flappy Motherf*cking Bastard !


Tap the left Screen-Side to float upwards and the right Screen-Side to float downwards. That's all.

I highly recommend playing with audio enabled. The game is currently in development and Version 0.1 .

I don't think it will ever make it to the Play Store, so get it here instead:



Donnerstag, 19. Juni 2014

xrlabs Gameproject "Slayer 3D": Hiding objects through fog

Just a short video to show you how you can hide objects via fog. Taken from my gameproject "Slayer 3D" (working title).

The character graphics are placeholders.