Procedurally Generated Pacman Clone

I'm working a procedurally generated PACMAN clone. The hardest thing atm is programming the Ghost's movement right. I'm using the A* Algorithm for Grid-Based-Movement involving Cost, but it's still pretty confusing.



I will update you guys once I've changed the graphics and am ready to release it as my own work of Art.

Kommentare

Beliebte Posts aus diesem Blog

10 Free YouTube Like And Subscribe Button Animations That Will Give You A Headstart On Your Competition

BE CAREFUL WITH THIS ERROR IN FIVEM SCRIPTING | SendNUIMessage

Easy Solution when Vuex Getters are not working or you can't access Vue Getters